Expand description
Bounded, renderer-neutral scene exchange with embedded geometry.
Bundles carry evaluated geometry, not executable code or external asset URLs. Adapters own file I/O and native objects; this module owns admission checks.
Structs§
- Scene
Bundle - An independently editable scene snapshot with all local meshes embedded.
Constants§
- MAX_
BUNDLE_ BYTES - Maximum encoded bundle size admitted by file and network adapters.
- MAX_
BUNDLE_ MESH_ INDICES - Maximum triangle indices in one mesh.
- MAX_
BUNDLE_ MESH_ VERTICES - Maximum vertices in one mesh.
- MAX_
BUNDLE_ VERTICES - Maximum total vertices in a scene bundle.