Skip to main content

Module runtime

Module runtime 

Source
Expand description

Headless scene evaluation, action dispatch, and frame output.

Structs§

Draw
One deterministic scene-node result from Runtime::sample.
Frame
Owned headless render state at an explicit scene time.
Receipt
Result of one accepted Runtime::dispatch call.
Runtime
Headless, deterministic evaluator for one owned validated scene.

Enums§

Event
A request to dispatch a declared entity action.
ReceiptStatus
Outcome class for a dispatched event.
RuntimeEvent
A runtime decision retained for sampling and recording.