pub struct SpatialRuntime { /* private fields */ }Expand description
A reusable language machine coupled to a persistent deterministic Rapier world.
Implementations§
Source§impl SpatialRuntime
impl SpatialRuntime
Sourcepub fn new(
source: &str,
modules: &BTreeMap<String, String>,
) -> Result<Self, Vec<Diagnostic>>
pub fn new( source: &str, modules: &BTreeMap<String, String>, ) -> Result<Self, Vec<Diagnostic>>
Compiles, initializes, and validates a program without advancing physics. Imports use only the explicitly supplied module map.
Sourcepub const fn execution_state(&self) -> (u64, bool)
pub const fn execution_state(&self) -> (u64, bool)
Returns the language fixed tick and terminal lifecycle state without materializing a scene or snapshot.
Sourcepub fn step(&mut self, count: u32) -> Result<Snapshot, Diagnostic>
pub fn step(&mut self, count: u32) -> Result<Snapshot, Diagnostic>
Advances up to MAX_STEP_COUNT fixed ticks. A rejected batch preserves
all previously committed language and physics state, including impulses.
Sourcepub fn finish(&mut self) -> Result<Snapshot, Diagnostic>
pub fn finish(&mut self) -> Result<Snapshot, Diagnostic>
Runs system teardown and validates its spatial edits as one transaction. Repeated calls return the finished snapshot without repeating callbacks.
§Errors
A failed callback or invalid spatial edit preserves the running world.
Sourcepub fn invoke(
&mut self,
name: &str,
arguments: &[Value],
) -> Result<Value, Diagnostic>
pub fn invoke( &mut self, name: &str, arguments: &[Value], ) -> Result<Value, Diagnostic>
Invokes an exported function, validating all resulting spatial edits before committing. Impulses are applied only when a subsequent tick succeeds.
Sourcepub fn invoke_component(
&mut self,
id: u64,
component: &str,
field: &str,
arguments: &[Value],
) -> Result<Value, Diagnostic>
pub fn invoke_component( &mut self, id: u64, component: &str, field: &str, arguments: &[Value], ) -> Result<Value, Diagnostic>
Invokes a function stored in an exact component field. Resulting spatial edits and physics reconciliation join the language transaction.
Sourcepub fn invoke_entity(
&mut self,
id: u64,
method: &str,
arguments: &[Value],
) -> Result<Value, Diagnostic>
pub fn invoke_entity( &mut self, id: u64, method: &str, arguments: &[Value], ) -> Result<Value, Diagnostic>
Invokes an unambiguous zero-argument or typed component method on one entity, with the same spatial transaction as a named function call.
Sourcepub fn snapshot(&self) -> Snapshot
pub fn snapshot(&self) -> Snapshot
Returns the committed ECS, globals, logs, and simulation clock.
Sourcepub fn render(&self) -> Result<RenderOutput, Diagnostic>
pub fn render(&self) -> Result<RenderOutput, Diagnostic>
Validates and adapts every geometry component to an SDK scene and mesh.
Source§impl SpatialRuntime
impl SpatialRuntime
Sourcepub fn ui_document(&self) -> Result<UiDocument, PresentationError>
pub fn ui_document(&self) -> Result<UiDocument, PresentationError>
Returns semantic controls for a standalone interpreter instance.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for SpatialRuntime
impl !RefUnwindSafe for SpatialRuntime
impl !UnwindSafe for SpatialRuntime
impl Send for SpatialRuntime
impl Sync for SpatialRuntime
impl Unpin for SpatialRuntime
impl UnsafeUnpin for SpatialRuntime
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