A rectangular local XY surface facing local +Z.
Signature
Width and height must be positive when rendered. The adapter expands Quad into two triangles with +Z normals; it is not a RigidBody collision shape.
Fields
Examples
Create a quad
The adapter places the surface in local XY.
main.kj⌘ / Ctrl + Enter
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Scene controls
Results
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State
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Expected output
3
Rust definition
Interpreter RecordValue geometry schema consumed by spatial adapters.
View Rust documentation →Support: rendered